Best Education Practices from Finland
RealGame is a leader in simulation-based pedagogy for Higher Education. Our real-time business simulation games transform classes into authentic learning experiences, helping students bridge the gap between theory and practice.
We exist to make teaching more impactful and rewarding for educators.
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Through simulation-based learning, students understand not only what to decide but also how decisions ripple across a company's business, supply chain, operations, and management systems.

Our mission is simple:
to empower educators with authentic tools that transform learning into active, skill-building pedagogy.
story
RealGame began as a doctoral research project by Dr. Timo Lainema in Finland, one of the world’s most respected education systems. His work pioneered the idea that students learn cause-effects in business more deeply when immersed in continuous, real-time operated decision-making.
From that foundation, RealGame has evolved into a global teaching platform used in Higher Education around the world. Our simulation games and pedagogy have been refined through decades of research collaborations, extensive use in teaching, and continuous feedback from educators.​
Today, RealGame remains true to its academic roots: every aspect is designed by educators, for educators.
When educators bring RealGame into their classrooms, they can trust that it works. Peer-reviewed studies confirm that students learning with our simulation games achieve:
+50% increase in the accuracy of concepts learned
62.2% more concepts identified and applied
65.5% more cause-and-effect connections understood in complex systems
These results demonstrate that your teaching impact grows significantly when powered by simulation-based pedagogy.
Research-Backed Outcomes
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Timo
CEO
Timo Lainema created RealGame in his PhD (Econ & Bus Adm) project to serve as a collaborative learning environment for business and SCM. RealGame’s core ideas, real-time processing, transaction specific data and authenticity are in today’s turbulent environment more relevant than ever. Timo is Adjunct Professor of Education (University of Turku, Finland) and Information and Media Studies (University of Tampere, Finland).

Kirsi
COO
Kirsi Lainema (PhD, Econ & Bus Adm) has been teaching students in Management and Organization, and she has researched digital learning and pedagogy from various perspectives. Her work on the development of students’ work life skills and teachers’ role in game-based learning contributes to developing teaching and learning with RealGame.

Leena
Partner / Board Chair
Leena Saarinen has worked as CEO in various companies in food stuffs, beverages and retail industries. Today, she acts as a board member and a chair in several organizations. Leena brings to RealGame her world-class knowledge and skills in strategy, international business, and concept development.
RealGame Team

Daniel
Director of Academic
Relationships

Alina
Marketing
Communications Manager

Marzieh
Marketing Specialist

Deniss
Business Development Representative

Sami
​Master of Cloud Services

Basil
​​Product Support Specialist
Looking Ahead
RealGame continues to lead the development of simulation-based pedagogy by:
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expanding research partnerships with universities worldwide,
presenting findings at international education and management conferences,
innovating new simulation-based teaching solutions that reflect the complexity of today’s business environment.
We welcome educators everywhere to join us in shaping the future of higher-education teaching and learning!