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business simulations
Basics of
Supply Chain Management
For whom is this course?
Undergraduate students majoring in Supply Chain Management
Undergraduate and graduate students majoring in Business
or Engineering / Production Management
Basics of Supply Chain Management is suitable for courses introducing learning topics such as:
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-logistics,
-cost of purchasing,
-inventory management,
-production management,
-bill of material,
-customer demand,
-delivery costs,
-delivery accuracy, and
-customer satisfaction.
Learning Outcomes
In a team of 3-4 members, learners becomes employees of a virtual company.
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Understanding the key functions of SCM,
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Knowledge of supply chain strategies,
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Understanding supply chain coordination,
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Ensuring supply chain profitability,
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Practising supply chain management to run inventory, raw materials purchases and delivery costs,
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Inventory management skills,
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Delivery terms,
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Impact of delivery promises on customer relations and profitability,
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Knowledge of supply chain performance metrics,
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Knowledge of supply chain risks and mitigation strategies.
In teams of 3-4 participants,
students manage their simulation companies.
Aim is to purchase raw materials economically, maintain adequate inventory levels, organise production optimally, and operate profitably in the common market.
The real-time processed RealGame simulation allows students to immediately see the effects of each action on the entire supply chain.
Gaming time: 3 or 4 sessions.
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The simulation can be 2-4 ECTS
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Recommended simulation model: RealGame Standard.
Four Reasons Why You Should Choose RealGame Business Simulation For Your Course
1) Other educators recommend RealGame
Students have been more engaged in learning than with other online classes. Student feedback has been really positive: RealGame is a great way of learning instead of just having lectures or team assignments on Zoom.
University lecturer in Supply Chain Management
My experiences of learning with RealGame are highly positive. Students really like RealGame – the gaming experience glued a large group of students together, which is was appreciated especially having had online teaching for so long.
University lecturer in Mechanical Engineering
2) RealGame effectiveness is supported by academic research
After RealGame...
62,2 %
of students were able to name more concepts
+50 %
increase in accuracy of concepts
65,5 %
of students described more cause-effect-connections between processes.
Other studies about RealGame
Learning leadership skills in a simulated business environment
Flow framework for analyzing the quality of educational games
The Design Principles for Flow Experience in Educational Games
The effects of computer-simulation game training on participants' opinions on leadership styles
Generating Research Questions from Digital Trace Data: A Machine-Learning Method for Discovering Patterns in a Dynamic Environment
Organizing for collaboration in simulation-based environments: An affordance perspective
Technological, Organisational and Socio-Interactional Affordances in Simulation-Based Collaborative Learning
Decision-Making in a Real-Time Business Simulation Game: Cultural and Demographic Aspects in Small Group Dynamics
Read more about academic studies with RealGame on our research page
3) RealGame boosts positive feedback from students
Thanks to RealGame I realized that team spirit is one of the most important values in business life because it is thanks to it we have succeeded in this game.
Student, LaRochelle University, 2022
During RealGame simulation I have learned the importance of good marketing, product quality, and high enough margins. Also how to manage SCM and that every decision will affect the whole business.
Student, Vaasa UAS, 2022
The game itself offers a lot of different data that players can use to their advantage. This is very helpful.
Student, XAMK, 2022
Definitely the best course during my studies. Playing was really fun and educational at the same time.
Student, Tampere University, 2022
4) Evident Benefits For Both Teachers and Students
Benefits for teachers
Easy to use for both teachers and students
RealGame simulations are suitable for both online and classroom teaching
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No installation or maintenance needed
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The transaction-specific and real-time operated environment allows illustrating all theoretical aspects in practice
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Comprehensive teaching materials and support
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RealGame simulations are based on research and the latest pedagogy
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Suitable also for very large student groups
Benefits for students
Engaging, efficient, and fun!
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Collaborative learning in an authentic environment
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Illustrates dynamic business processes on a transactional and multi-disciplinary level
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Intuitive navigation and versatile learning content
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Accessible from anywhere
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Boosts communication and collaboration skills through teamwork
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Develops concrete work-life skills such as project management, EPR systems, management accounting, data analytics, teamwork, etc.